Technical & VFX Artist required at Cryptorecruit

Technical & VFX Artist required at Cryptorecruit

Studio: Cryptorecruit

Job Opening: Technical & VFX Artist – Metaverse Project

Location: London, England, UK

Type: Full-Time

Responsibilities:

  • Mandatory – Work with particle systems to create optimized VFXs
  • Mandatory – Create & Optimize shaders & materials to realize the artistic vision of the game stylistics
  • Mandatory – Porting finished art to the game engine
  • Engine implementation of the game design with the highest level of quality possible.
  • Researching and developing technical tools for a project
  • Setting up workflows of art production
  • Supporting artists and engineers in the 3D art pipeline
  • Assisting in asset performance and validation
  • Solving complex technical issues during development
  • Deciding on what software and tools are required for game production developing and maintaining resources and pipelines along with programmers
  • Working within the limits of the game engine, curating file sizes, polygon counts, and loading speeds
  • Enforcing standards as outlined by heads of departments
  • Preparing and designing character systems such as skeletons, cloths, effect emitters, and ragdoll collision
  • Optimizing environments and establishing physics barriers
  • Researching and overseeing the implementation of rendering techniques
  • Developing performance of frame rate and memory
  • Monitoring the performance of the game
  • Maintaining technical documentation

Qualifications & Skills:

  • High attention to detail
  • Excellent communication skills – Good spoken & written English
  • Career training in VFX
  • A strong portfolio or demo reel
  • Solid understanding of art and animation pipelines
  • Familiarity with game systems and the game development process
  • Scripting skills
  • Ability to identify the best tools and software to maximize game delivery
  • Rendering and post-effects experience
  • Understanding of rigging and animation
  • Experience in physics simulations
  • Shader development experience
  • High-level artistic skills – proportion, color, composition
  • Creative mindset and ability to overcome technical challenges
  • Experience in digital art content creation – high and low-poly modeling, unwrapping, baking, texturing, level art, etc
  • Excellent interpersonal skills in dealing with differences between creative and technical teams

Software Tools:

  • Unity Shader Graph
  • Unity Particle Systems
  • Houdini
  • C#, Javascript
  • Python
  • Lua
  • MaxScript
  • Perl
  • Maya
  • 3D Studio Max
  • Adobe After Effects, Photoshop
  • Substance Painter

animation-and-vfx-jobs-apply-now-hr