Technical Rigger required at Build A Rocket Boy

Technical Rigger required at Build A Rocket Boy

Studio: Build A Rocket Boy

Job Opening: Technical Rigger

Location: Remote

Type: Contract

Responsibilities:

  • Skin, build, test, and maintain rigs for characters, facial, creatures, vehicles, soft props, and mechanical props.
  • Write support tools and scripts to support the animation pipeline using rigs.
  • Work closely with the Lead Animator, Cinematic Director, and Character team to ensure assets are completed at the desired quality bar and technical requirements.
  • Creation & maintenance of technical documentation.

Qualifications & Skills:

  • At least 3+ years’ experience in rigging and skinning characters, complex props, and vehicles.
  • Strong knowledge of character deformations and topology.
  • Excellent knowledge of Maya and Motion Builder.
  • Proficient Python and MEL development skills are very desirable.
  • Strong understanding of animation principles and animation workflow.
  • Experience in game development working with animation teams.

animation and vfx job