Technical Environment Artist required at Industrial Light & Magic

Technical Environment Artist required at Industrial Light & Magic

Studio: Industrial Light & Magic

Job Opening: Technical Environment Artist (All Levels) 

Location: London, United Kingdom

Type: Full-Time

Responsibilities:

  • Responsible for creating 3D environments, both photorealistic and stylized.
  • Performing layout and set dressing of environments using 3D assets.
  • Ensuring published environments function correctly in the pipeline.
  • Contribute to the development of department tools and workflows in collaboration with the HoD and pipeline engineers.
  • Work with the lighting department to ensure environments render efficiently and without errors.
  • Responsible for presenting lit and shaded environments for feedback.
  • Working with lead environment artists to address any creative or technical feedback.
  • Participating in team reviews of work under development.
  • Meeting defined milestones within a timeline by attending dailies and participating in creative problem-solving.

Qualifications & Skills:

  • Proven experience with designing workflows in large production pipelines.
  • Highly experienced with building tools/HDAs in Houdini.
  • Experience with USD and Solaris.
  • Experience with streamlining large production scenes across packages.
  • Proficiency with scripting/automation.
  • Proven track record contributing to photorealistic CG landscapes.
  • Proficiency with procedural set dressing and scattering systems, including Layout.
  • Technically proficient, self-motivated, proactive, and enjoys problem-solving.
  • Engages in the creative process with an inclusive and encouraging approach.
  • Excellent time-keeping skills, attention to targets and deadlines.
  • Understanding of visual language – texture, colour, dimension, scale, perspective, lighting, shade, composition, depth of field, proportion, etc.

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