Technical Director is required at Wooly Games

Technical Director is required at Wooly Games

Studio: Wooly Games

Job Opening: Technical Director

Location: Remote

Type: Full-Time

Responsibilities:

  • Develop and maintain the overall technical direction of FELTOPIA and future projects.
  • Collaborate with the Creative Director, Game Designer, and other team members to translate design concepts into functional gameplay systems.
  • Work closely with stop-motion animation processes to integrate animated assets into the game engine.
  • Scale and mentor a programming team, as needed, ensuring the technical vision aligns with the studio’s goals.
  • Troubleshoot and optimize the game to ensure smooth performance across platforms.
  • Champion inclusivity and accessibility in both gameplay and development processes.
  • Design and implement the architecture of game systems, including engine, tools, and pipelines.
  • Ensure the scalability, performance, and robustness of the code base.
  • Monitor and improve game performance across platforms, ensuring smooth gameplay, framerate, and memory usage.
  • Address technical challenges, including troubleshooting complex issues like bugs, optimization, and platform-specific challenges.
  • Evaluate new technologies, tools, and systems to keep the game and pipeline innovative and efficient.
  • Ensure all technical decisions are feasible given time, budget, and resource constraints.
  • Develop and maintain the tools that the team will use to create and optimize the game.
  • Ensure that technical workflows are efficient and allow the creative team to iterate quickly.
  • Identify potential risks in development and work proactively to solve or mitigate technical issues before they become problematic.
  • Provide technical input to support realistic scheduling and deliver on key project milestones.

Qualifications & Skills:

  • Minimum of 3 years experience overseeing programming and shipping successful games.
  • Proficient in Unity and C#.
  • Has shipped at least one game using Unity
  • Good understanding of all aspects of game development, including design, art, audio, and production pipelines.
  • Experience working collaboratively with small teams and Artistic Directors.
  • Ability to delegate tasks, mentor technical artists, and collaborate with junior developers.
  • Working knowledge of version control systems like Git, Perforce, etc., to ensure smooth collaboration among team members.
  • Familiarity with deploying and optimizing games on multiple platforms (e.g., PC, consoles, mobile).
  • Passion for hand-crafted video games and an appreciation for stop-motion animation.
  • Must use own computer. Unity license and other required software fees are paid for by the studio
  • Experience working with the audio tool, FMOD.
  • Familiarity with or experience in stop-motion animation processes.

Apply for the Job Online: To apply, send a cover letter and resume to info@feltopiagame.com