Technical Artist Job (Unreal Engine 5) for ArchViz

 

Unreal Engine Technical Artist Pune

Job Opening: Technical Artist (Unreal Engine)

Locations: Pune, India (On-Site Only)

Type: Full-time

Project: Real-Time ArchViz (Interior + Exterior)

Experience Required: Experienced (Implied 3+ years)

What You Will Do (Key Responsibilities):

  • Clean, and optimize architectural scenes from Revit/Max/SketchUp/Blender.
  • Reduce heavy mesh complexity, remove unused geometry, and set up LOD workflows.
  • Create and optimize materials & master material systems.
  • Manage texture compression, resolution budgets, and memory usage.
  • Choose and configure efficient lighting workflows (Lumen or Lightmass).
  • Optimize reflections, lightmaps, Nanite usage, draw calls, and shader complexity.
  • Profile performance using Stat GPU, Stat Unit, Unreal Insights, and fix frame-rate bottlenecks.
  • Prepare smooth, stable packaged builds for PC / VR walkthroughs.

Required Skills:

  • Strong hands-on experience with Unreal Engine 5 (Materials, Lighting, Rendering).
  • Experience in scene optimization for real-time performance.
  • Understanding of Nanite / Lumen workflows, light baking, and draw call reduction.
  • Ability to convert CAD / BIM / FBX into optimized, game-ready scenes.
  • Experience delivering VR or real-time walkthrough projects is a big plus.

Portfolio Expectations:

  • Real-time architecture environments.
  • Before/after optimization examples (if available).
  • Any packaged build or demo video.

Apply now, send your CV + Portfolio / ArtStation / Demo Reel to: ashutoshh0007@gmail.com with the subject: Application – Technical Artist (Unreal).