Technical Artist required at Sony Immersive Music Studios

Technical Artist required at Sony Immersive Music Studios

Studio: Sony Immersive Music Studios

Job Opening: Technical Artist

Location: Culver City, CA, US

Type: Full-Time

Responsibilities:

  • Visualize, develop, and implement interactive VFX features and systems for immersive music experiences across a broad range of interactive platforms and devices.
  • Conceptualize and implement features with a focus on immersive, audiovisual reactivity into real-time platforms such as Fortnite and Apple Vision Pro.
  • Adopt and implement scalable cost-efficient technical pipelines that prioritize speed to market, while also achieving the highest possibly quality using the most up to date software and tools.
  • Create and maintain technical art tools, pipelines, and workflows to optimize efficiency and meet deadlines on very fast paced projects.
  • Provide technical art support and optimization for performance and compatibility across multiple platforms.
  • Passion for monitoring new tools, technologies and techniques that can be used to create cutting edge experiences.
  • Collaborate with creative and design teams to develop visually stunning and interactive features.
  • Participate in key partner conversations in regards to roadmap planning and best practices.
  • Utilize feedback from playtest and team members to continuously improve.  Provide critical feedback to team members. Offer creative solutions to projects.
  • Proactively identify design and technical issues and be solutions oriented.
  • Familiarity with metahuman framework and performance capture a strong plus.

Qualifications & Skills:

  • B.S. in Computer Science, Interactive Media & Games, Animation or equivalent experience.
  • 3-5 years of experience as a technical artist in real-time software (gaming or visual effects industry).
  • Expert level knowledge of Unreal Engine 5 and its key components such as Niagara, Lumen, Sequencer, Metahuman and Blueprints.
  • Demonstrated portfolio showing hands-on creation and implementation of VFX systems and features, with a strong desire to use these skills for stunning music experiences.
  • Supportive and eagerness to embrace a paradigm of scalable cost-efficient technical pipelines that prioritize speed to market at the highest possible quality bar.
  • Familiarity and openness to work with next generation creator tools such as UEFN from Epic Games.
  • Demonstrated understanding of real-time rendering, optimization, and lighting techniques.
  • Demonstrated expertise in creating and implementing visual effects, custom shaders, and materials.
  • Expert knowledge of Maya, 3DSMax, Blender or similar
  • Solutions oriented team player who is an eternal optimist and always finds a way.
  • Self-starter who is ambitious and passionate about immersive music experiences.
  • Excellent communication, interpersonal, and organizational skills.

animation and vfx jobs