Technical Artist required at Bethesda Game Studios

Technical Artist required at Bethesda Game Studios

Studio: Bethesda Game Studios

Job Opening: Technical Artist

Location: Texas, United States

Type: Full-Time

Responsibilities:

  • Provide guidance for the art teams to create performant and PBR compliant game art 
  • Create tools to support artist’s work and assets integration in the game engine 
  • Define budgets and create technical art guidelines 
  • Troubleshoot and address performance issues in the game 
  • Write documentation and collaborate with other teams

Qualifications & Skills:

  • You have 3+ years’ experience in the video game industry in a similar role 
  • You have in-depth knowledge of PBR workflows 
  • You are highly proficient with modern art content pipelines including 3dsMax (Maya is a plus), ZBrush and Substance Painter (Designer is plus) 
  • You possess good knowledge of Python/MAXScript and experience developing tools for Maya/3dsMax 
  • You are experienced in developing games targeting low-end devices (mobile, VR, Switch, MMO…) 
  • You have experience with Unity 
  • You have experience creating 3D assets (modeling, UVs, texturing)  
  • You are comfortable with different art styles

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