Technical Artist is required at Monomyto Studio

Technical Artist is required at Monomyto Studio

Studio: Monomyto Studio

Job Opening: Technical Artist [Unity]

Location: Remote

Type: Full-Time

Responsibilities:

  • Create performance and optimization solutions for games;
  • Propose ideas and technical improvements;
  • Develop particles and visual effects;
  • Ability to work independently (remote);
  • Great team communication.

Qualifications & Skills:

  • Full knowledge of the Unity game engine;
  • Shader Graph domain for vfx & shader animation; 
  • Advanced knowledge in vfx & particles;
  • Experience with 3D Software (eg Maya, Blender, Z-Brush, etc.);
  • Experience with Adobe Photoshop Software;
  • Knowledge in 2d animation and UI design;
  • Advanced knowledge in optimization and performance (profiler/assets);
  • Familiarity with Agile methodologies;
  • Knowledge of the C# Language;
  • Knowledge in shader programming (C#);
  • Knowledge in 3D rigging is a big plus;
  • Intermediate English (speaking/reading).

Apply for the Job Online: To apply, visit https://www.monomyto.com/technicalartist