Studio: Liquid Swords
Job Opening: Technical Animators
Location: Stockholm, Sweden
Type: Full-Time
Responsibilities:
- You will collaborate with colleagues in animation, programming, and design to optimize workflows, state machine design, and Unreal Engine blueprint implementation all the while appreciating the focus on gameplay animations, mechanics, and immersive narrative.
Qualifications & Skills:
- A Technical Animator with some years of experience in the games industry where you have been part of many phases of one or different projects
- You have experience setting up pipelines and implementing them, now you also want to be the one defining and evangelizing them to the rest of the studio
- You have the ability to provide strong character rigging/skinning
- A big added plus is if you have experience writing scripts and tools using C++ or Python
- Another plus is experience or knowledge from cloth, physics, and ragdoll and/or performance impact and memory cost