Studio: Scattershot
Job Opening: Technical Animator
Location: Remote
Type: Full-Time / Freelance / Internship
Responsibilities:
- Develop animation systems in conjunction with gameplay
- Rig characters and weapons for both first and third-person use
- Create detailed animations for characters and weapons
- Communicate with all team members to help drive the game forward
Qualifications & Skills:
- 3+ years of working in the games industry
- Proven ability to build out animation systems that can flex to the game’s needs
- Experience rigging characters and props for animation
- A strong portfolio of animation showing a variety of animation styles
- Experience working on games with a strong modding community
Software: Maya / Blender / Unreal
Apply for the Job online: To apply, send your resume to recruiting@scattershot.com