Technical Animator required at Fun Plus

Technical Animator required at Fun Plus

Studio: Fun Plus

Job Opening: Technical Animator

Location: Lisbon, Portugal

Type: Full-Time

Responsibilities:

  • Integration and setup of animation assets in UE5
  • Working with skeletons, physics assets, and control rigs
  • Create and skin high-quality character and creature rigs in Maya
  • Establish a robust pipeline along with the animation director.
  • Prototyping, documenting, and problem-solving
  • Create custom tools and scripts to increase the productivity and efficiency of the animation team.

Qualifications & Skills:

  • 3+ years of experience in Unreal Engine
  • Portfolio demonstrating advanced rigging and skinning skills, with a focus on video game assets.
  • Extensive practical experience in technical animation
  • Ability to set up and animate characters in Maya
  • A clear understanding of animation principles, methods, and processes
  • Excellent communication skills and ability to collaborate across disciplines.

Will be a plus: 

  • Experience with Lyra: solid experience with Unreal Engine animation systems (Animation Blueprint Layers, Animation Multi-threading, and improvements specific to UE5)
  • Keyframe animation skills and the ability to prototype using your own animations.

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