Studio: Activision
Job Opening: Technical Animation Director
Location: Santa Monica, California, USA
Type: Full-Time
Responsibilities:
- Develop and manage a centralized animation pipeline team
- Create and develop efficient character/weapon/vehicle/prop rigging and pipeline tools for the development teams
- Work closely with each of the development studios including Animation Directors, Lead Technical Animators, and animation teams to ensure stakeholders are aligned in working to shared needs
- Develop and maintain character facial rigs and tools to support the facial animation pipeline
- Work with the motion capture teams to develop more efficient and effective tools and procedures for capture and delivery of motion capture data
- Work with C++/MEL/Python and other scripting languages to automate the animation rigging and workflow process
- Test tools thoroughly prior to full deployment and ensure that they work properly throughout the production process
- Create online documentation and support materials for existing and new tools, methods, training sessions, processes
- Create, organize, and lead training sessions so all animation team members can fully adopt and use the tools and methods
Qualifications & Skills:
- Experience developing rigs, systems, and tools for Maya
- Computer Programming/Scripting experience (e.g. C#, C++, MEL, Python, Etc.)
- Experience managing and leading others
- The ability to communicate and collaborate effectively with other disciplines and departments
- Familiarity of game engine requirements and rig parameters for game engines
- Absolute passion for playing and making the industry’s best videogames
Apply for the Job Online: To apply, visit https://careers.activision.com/apply?jobSeqNo=ACPUUSR007280EXTERNAL