Studio: Techland
Job Opening: Junior Lighting Artist
Location: Wrocław, Poland
Type: Full-Time
Responsibilities:
- Creating lighting for locations and building the atmosphere with light in key scenes for the narration, and playing in the full day and night cycle.
- Working with the Art Director and the Lead Level Artist.
- Lighting large outdoor open scenes, taking into account changes in the time of day and weather.
- Taking care of the visual coherence of lighting throughout the whole game.
- Ensuring lighting is optimal and technically correct.
- Co–operation in the development of technology related to lighting in an open world game.
- Taking part in creating ideas and plans for locations/levels.
- Working with a proprietary C-Engine editor.
Qualifications & Skills:
- Artistic skills, including a good sense of color and composition.
- Ability to communicate ideas verbally and with the aid of quick sketches/references.
- Passion for creating games.
- Proactivity and initiative to solve problems without waiting for detailed instructions.
- Flexibility and adaptability to change.
- Determination and persistence when facing obstacles.
- Eagerness to learn and develop your skills.
- Very good communication and collaboration skills.
- Good command of English.
- Great teamwork skills.
Nice to have:
- Experience in creating lighting art for video games.
- Familiarity with architecture.
- Good sense for searching and analyzing reference materials from games, as well as the real world.
- Familiarity with engines such as Unreal Engine or Unity.