Tech Artist required at Tangelo Games

Tech Artist required at Tangelo Games

Studio: Tangelo Games

Job Opening: Tech Artist

Location: Barcelona, Spain

Type: Full-Time

Responsibilities:

  • Act as a bridge between the art and the engineering teams, championing optimal performance and efficiency in the game’s final visual assets.
  • Implement solutions to effectively solve any art-related bugs or hitches that may arise during production, while being able to communicate with the different project teams, artists, and programmers.
  • Participate in the development of tools and solutions for our artists.

Qualifications & Skills:

  • 3+ years of experience in games development, with shipped titles.
  • Expertise with Unity 3D: shaders, prefab creation, lighting.
  • Experience with asset optimization for the efficient use of resources.
  • Core Photoshop Package skills such as compositing, tiling, and export optimization.
  • A clear understanding of particle systems and basic animation processes.
  • FX with particle creation proved knowledge.
  • Familiarity with Autodesk 3dMax including rigging, model optimization, and UV texturing.
  • Creative, curious, passionate, and humble.
  • Effective communication with team members of varying disciplines to ensure efficient asset integration.
  • A problem-solver hero!
Extra bonus:
  • Good sense of layout, composition, graphic design, color, font, and typeface.
  • Experience with UI and Unity Canvas.
  • Artist experience in 2D asset creation.
  • Experienced with PBR and/or node-based shader creation.
  • Basic knowledge of Spine.
  • VFX and Shader programming.
  • Scripting with C#
  • Prior experience with version control software such as SVN, Git.
  • Good level of English.

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