Studio: Ubisoft
Job Opening: Team Lead – Animation
Location: Toronto, Canada
Type: Full-Time
Responsibilities:
- Create, prioritize, assign, and regularly follow up on tasks and the advancement of the team’s work with regard to deliverables;
- Represent the team;
- Organize and lead team meetings;
- Know the game’s story and gameplay (game design documents) and understand the technical/artistic constraints so as to be able to lead/coach the team;
- Draft regular reports for the Project lead (CP)/ Production manager (PM) on the advancement of the team’s work and recommend corrective measures whenever necessary to meet project objectives;
- Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/ Production manager (PM) for the team;
- Be a mentor in terms of technical/artistic aspects for team members (where necessary);
- Take part in performance assessments in collaboration with the Project Lead (CP)/ Production Manager (PM);
- Coordinate bug correction as it pertains to the team’s work;
- Ensure that new employees integrate into the team.
- Help recruit new team members;
- Create a portion of the required animation.
Qualifications & Skills:
- Experience in animation and in leading a team;
- Participation in at least one complete game production or equivalent;
- Leadership;
- Time and priority management for both yourself and your team.
- Ability to assemble productive teams;
- Good interpersonal and communication skills;
- Resourcefulness in problem-solving;
- Ability to delegate;
- Stress and change management skills;
- Managerial courage;
- Sense of initiative;
- Database knowledge is an asset (JIRA, Perforce, etc.);
- Knowledge of the technical constraints of real-time, 3D engines, and level editors.