Survios looking for Senior Lighting Artist

Survios looking for Senior Lighting Artist

Studio: Survios

Job Opening: Senior Lighting Artist

Location: Marina Del Rey, CA / REMOTE

Type: Full-Time

Responsibilities:

  • Design and implement lighting setups for game levels.
  • Work with level designers to maximize the impact of lighting in order to enhance gameplay whilst maintaining performance.
  • Collaborate with tech art and engineering to maximize the visual quality of our games whilst maintaining performance.
  • Help prototype and establish visual targets.
  • Mentor and assist the art team to further their understanding of in game lighting.
  • Ensure lighting delivery aligns with the production roadmap.

Qualifications & Skills:

  • 5+ years of leading-edge game art experience in a lighting position and must have shipped more than one 3D title on current-gen consoles.
  • Excellent communication, interpersonal, organizational, and documentation skills.
  • Strong collaborative skills to work closely with the art director, leads and other artists.
  • Creative problem-solving skills.
  • A great artistic eye for detail, composition and cinematography.
  • Good knowledge and understanding of color theory and color scripts.
  • A strong understanding of modern 3D engines(Unreal), art pipelines, and the techniques and technology behind them.
  • A deep understanding of game art optimization.
  • Technical proficiency in understanding proprietary tools and technology.
  • Ability to create, modify and optimize Unreal blueprints.
  • Ability to work well under pressure and within deadlines.
  • In-depth knowledge of PBR workflow.
  • Understanding of basic photography techniques and concepts.
  • Must be familiar with industry-standard 3D software (Maya, Unreal, Substance, etc.) We are an Unreal / Maya studio.
  • Passion for making and playing great games, with an awareness of current titles and industry trends.