Studio: IoM Media Ventures
Job Opening: Surfacing Artist
Location: Halifax, Nova Scotia, Canada
Type: Contract
Responsibilities:
- Shade and texture assets based on the production style, designs, and color scripts
- Collaborate with modeling team to ensure assets meet production look and requirements
- Build and optimize each asset’s shading networks to achieve both look and efficient render time
- Interpret and implement notes and feedback from supervisor and directors in a timely fashion
- Collaborate across disciplines, within the department and with other departments including design, lighting, and matte painting
- Work with shading TDs to develop the look of our proprietary shaders
- Help create and maintain the production shader library
- Mentor and train other shading artists
- Collaborate respectfully and professionally with artists
- Actively participate in production-related meetings by offering thoughts and ideas
- Keep current on shading techniques and technology
- Recommend any team training needs to texture lead
- Carry out duties in a professional and positive manner
- Be a positive and creative force on the team
Qualifications & Skills:
- 2+ years of experience in the animation or film industry
- Proficiency with standard industry software (eg. Maya, Photoshop)
- Experience shading using Redshift is a benefit
- Strong artistic skills and a detail-oriented eye
- Strong problem-solving skills and ability to work collaboratively
- Good communication skills, active listening, and ability to give and receive feedback and follow direction
- Work within production requirements and time frame
- Accepts accountability for own actions
- Communicate creative and technical thoughts and ideas in a professional manner
- Able to multitask, prioritize and manage time efficiently
- Encourage feedback and new initiatives
- Able to adapt to multiple show styles
- Must be open to direction and able to embrace change
Apply for the job Online: To apply, visit the official link