Studio: Supermassive Games
Job Opening: Gameplay Animator
Location: Guildford, United Kingdom
Type: Permanent
Responsibilities:
- The ability to follow an artistic vision and interpret feedback and direction accurately
- An ability to interpret storyboards and take them through to final animation
- A solid understanding of traditional animation principles (timing, weight, etc.)
- Experience working with and editing mocap data.
- Ability to create and iterate key-frame animation.
- Strong staging and block-out skills, with a good eye for character posing.
- Collaborating with other disciplines such as environment, character, lighting and VFX artists, graphics programmers and level designers to create a AAA game experience.
Qualifications & Skills:
- At least 5 years of experience as an animator, working on at least one AAA game.
- Creating believable key-framed performances for both humans and creatures
- Able to clean up and enhance motion captured performances
- Detailed knowledge of the workflows and methods involved in animating game characters, vehicles and objects.
- A strong portfolio of work which demonstrates the ability to create high-quality animations.
- Software skills of Maya & Motion Builder
- Knowledge of the principles of key-frame and motion capture technology
- Experience of character rigs and facial animation solutions
Apply for the Job Online: To apply, visit https://apply.workable.com/supermassive-games/j/363295554F/apply/