Supermassive Games hiring Gameplay Animator

Supermassive Games hiring Gameplay Animator

Studio: Supermassive Games

Job Opening: Gameplay Animator

Location: Guildford, United Kingdom

Type: Permanent

Responsibilities:

  • The ability to follow an artistic vision and interpret feedback and direction accurately
  • An ability to interpret storyboards and take them through to final animation
  • A solid understanding of traditional animation principles (timing, weight, etc.)
  • Experience working with and editing mocap data.
  • Ability to create and iterate key-frame animation.
  • Strong staging and block-out skills, with a good eye for character posing.
  • Collaborating with other disciplines such as environment, character, lighting and VFX artists, graphics programmers and level designers to create a AAA game experience.

Qualifications & Skills:

  • At least 5 years of experience as an animator, working on at least one AAA game.
  • Creating believable key-framed performances for both humans and creatures
  • Able to clean up and enhance motion captured performances
  • Detailed knowledge of the workflows and methods involved in animating game characters, vehicles and objects.
  • A strong portfolio of work which demonstrates the ability to create high-quality animations.
  • Software skills of Maya & Motion Builder
  • Knowledge of the principles of key-frame and motion capture technology
  • Experience of character rigs and facial animation solutions

Apply for the Job Online: To apply, visit https://apply.workable.com/supermassive-games/j/363295554F/apply/