Supercell is seeking a Gameplay Designer

Supercell is seeking a Gameplay Designer

Studio: Supercell

Job Opening: Gameplay Designer

Location: Helsinki, Finland, Europe

Type: Full-Time

Responsibilities

  • Come up with compelling new gameplay mechanics in collaboration with artists, to ensure features are well-visualized, intuitive, and impactful
  • Prototype and craft features in tandem with programmers and artists, to optimize gamefeel and empower future design capability
  • Provide detailed design specs on needed work, including visual mockups, to prevent design bottlenecks in production pipelines
  • Take high-level ownership over final deliverables to ensure the end-user experience is complete, balanced, polished, and tested
  • Iterate and improve gameplay features, and shape how they’ll develop in the upcoming years
  • Balance existing gameplay elements to ensure healthy engagement KPIs, and maintain a healthy state of the overall game meta
  • Contribute new design ideas on ways to engage players, and collaborate with the team on the feature roadmap
  • Share responsibility for the game’s overall design vision and ensure that the whole development team shares and agrees on the vision

Qualifications & Skills:

  • Extensive understanding, skills, and experience with gameplay design
  • Track record working with action gameplay games with moment-to-moment gameplay
  • Understanding of other design areas (e.g., level design) is a big plus
  • Proactive and productive way of working in collaboration with others
  • Excellent communication, interpersonal, and organizational skills
  • Absolute passion for playing and delivering great gameplay experiences

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