
Studio: Supercell
Job Opening: Gameplay Designer
Location: Helsinki, Finland, Europe
Type: Full-Time
Responsibilities:
- Come up with compelling new gameplay mechanics in collaboration with artists, to ensure features are well-visualized, intuitive, and impactful
- Prototype and craft features in tandem with programmers and artists, to optimize gamefeel and empower future design capability
- Provide detailed design specs on needed work, including visual mockups, to prevent design bottlenecks in production pipelines
- Take high-level ownership over final deliverables to ensure the end-user experience is complete, balanced, polished, and tested
- Iterate and improve gameplay features, and shape how they’ll develop in the upcoming years
- Balance existing gameplay elements to ensure healthy engagement KPIs, and maintain a healthy state of the overall game meta
- Contribute new design ideas on ways to engage players, and collaborate with the team on the feature roadmap
- Share responsibility for the game’s overall design vision and ensure that the whole development team shares and agrees on the vision
Qualifications & Skills:
- Extensive understanding, skills, and experience with gameplay design
- Track record working with action gameplay games with moment-to-moment gameplay
- Understanding of other design areas (e.g., level design) is a big plus
- Proactive and productive way of working in collaboration with others
- Excellent communication, interpersonal, and organizational skills
- Absolute passion for playing and delivering great gameplay experiences
