Studio: Studio Wildcard
Job Opening: Senior VFX Artist
Location: Redmond, Washington
Type: Full-Time
Responsibilities:
- Independently create high quality, performant, and visually compelling VFX assets for games- including real-time particle systems, textures & texture atlases, and shaders/materials
- Work closely with designers, engineers, and related artists to design, implement, and troubleshoot VFX
- Be a self-starter who meets deadlines and actively collaborates with the team on VFX goals, prioritization, and scheduling
- Seek out and fix performance issues
- Maintain a meticulous, organized approach to creating, documenting, and sharing VFX for the team
- Have a great attitude and be a positive force at the studio- flexible and adaptive to the needs of the team
Qualifications & Skills:
- Portfolio of work demonstrating proficiency in creating and implementing real-time VFX in a game engine like Unreal Engine or Unity, etc.
- Proficiency in creating visual effects like fluids/pyro/etc and lighting/rendering/compositing in a software package like Houdini/Maya/Max/Blender/etc
- Working knowledge of real-time lighting, post FX, shaders, and real-time performance issues
- Bachelor’s degree in Computer Science, Digital Art, related field or equivalent work experience
- 4+ years of experience working in game development or related field
- At least one shipped AAA game as a VFX or Technical Artist
Apply for the Job Online: To apply, visit https://studiowildcard.bamboohr.com/jobs/view.php?id=24