Studio Art Director required at 343 Industries

Studio Art Director required at 343 Industries

Studio: 343 Industries

Job Opening: Studio Art Director

Location: Redmond, Washington, United States

Type: Full-Time

Responsibilities:

  • Provide coaching, mentorship, art feedback and training to all 343 artists as the leader of the studio art team.
  • Collaborate with 343’s Studio Design Director, Executive Producers, and other key stakeholders to define the creative and artistic vision for Halo’s future game experiences.
  • Be a consistent source of clarity, positive energy, and inspiration for the art team and broader studio.
  • Define art best practices and cultivate a healthy art culture that is inclusive, collaborative, player focused, and consistent in quality.
  • Partner with Production teams to develop art leaders for each product team, structuring each product’s art team to meet the needs of current and future projects.
  • Work with art leads to create inspiring visuals and creative designs from inception through delivery of final illustrations,
  • Help define visual style guides and creative briefs to aid other artists, ensuring visual quality, style, and detail throughout the games.
  • Collaborate with the Studio Director of Technology and other leaders on technical decision making, tech platform/pipeline needs, and other R&D efforts for the studio.
  • Inform brand standards, artistic guidelines, marketing material, key art, trailers, and other Halo collateral.
  • Establish and maintain relationships with internal and external partners.

Qualifications & Skills:

  • Bachelor’s Degree or Certificate in Design, Fine Arts, Human Computer Interaction, Visual Communications or related art field AND 8+ years experience in art design or a related art field working on computer games or entertainment
    • OR equivalent experience.
  • 5+ years people management experience (e.g., serving as a Lead Designer, Design Manager, Creative Director, etc.).
  • 12+ years experience using related software and packages (e.g., Maya, 3DS Max, Photoshop/Adobe suite, Mental Ray, Substance Designer/Painter/Zbrush, SideFX Houdini, After Effects, Unity, Softimage).
  • 8+ years people management experience (e.g., serving as a Lead Designer, Design Manager, Creative Director, etc.)
  • Experience shipping 2+ multiple AAA gaming projects

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