Studio: Steamroller Animation
Job Opening: Modeling Supervisor
Location: Mount Dora, Florida
Type: Full-Time
Responsibilities:
- Sculpt visually appealing character models capable of conveying a wide range of emotions.
- Construct efficient models with top-notch deformation capabilities for use in Maya and/or Unreal Engine.
- Employ UDIM workflows to meticulously unwrap base models in preparation for texture painting.
- Prepare base meshes for hair and cloth simulations, as well as other CFX requirements.
- Adapt the art style to match the specifications of Feature Animation or VFX projects.
- Create high-quality textures using Substance Painter and Photoshop.
- Export textures from Substance Painter for various rendering purposes.
- Collaborate with other departments to streamline the art creation process.
- Lead a team, working with individual artists to develop a plan and schedule for assigned tasks.
- Demonstrate both independent work skills and leadership within the larger team structure.
- Engage with clients in a professional manner, consistently upholding Studio priorities and culture.
- Provide feedback and share knowledge with less-experienced Modeling Artists.
- Collaborate with Creative Directors, Animators, Riggers, and Production Managers to ensure tasks are completed according to approved production plans.
- Maintain effective communication regarding the progress of your work with peers, supervisors, and clients.
- Accept and incorporate creative and technical critiques, promptly making necessary revisions.
- Offer assessments on how to enhance artists’ performance.
Qualifications & Skills:
- Extensive knowledge of modeling techniques, topology, and deformation requirements for Feature Animation and VFX.
- Proficient in high-poly sculpting using ZBrush.
- Ability to efficiently UV unwrap character models for Feature Animation, including experience with UDIMs, and/or Real-Time applications.
- Extensive experience in texture painting using Substance Painter and Photoshop.
- Familiarity with various export processes from Substance Painter for diverse rendering engines.
- Capability to create and texture 3D models based on creative direction and references.
- Adaptability to different art styles.
- Strong understanding of appeal, design, anatomy, color, shape, scale, silhouette, and proportion.
- Commitment to personal and professional development, as well as sharing best practices.
- Ability to work independently and within a team structure.
- Excellent organizational, time management, problem-solving, and cross-departmental communication skills.
- Responsible, proactive, accountable, and personable.
- Quick adaptability to changing situations and willingness to take on new challenges.