Stardock is seeking for experienced 3D Artist

Stardock is seeking for experienced 3D Artist

Studio: Stardock

Job Opening: 3D Artist

Location: Plymouth, Michigan, US (Remote)

Type: Full-Time

Responsibilities:

  • Produce high quality assets according to design specs, technical requirements and 3D best practices
  • Create terrain, organic, and hard surface assets
  • Create textures using Substance Painter, and Substance Designer
  • Create consistent, stylized artwork from concept to finalized asset
  • Complete 3D art on schedule with project milestones
  • Collaborate cross discipline to continually ensure project visuals and improve upon our custom workflows and technology

Qualifications & Skills:

  • 3+ Years professional experience making assets for games as displayed in a visual portfolio
  • Proficient with standard industry tools such as: Maya, Z-Brush, Substance Painter or Substance Designer, Photoshop
  • Strong grasp of color, form, composition and motion
  • Experience working in a PBR asset creation pipeline
  • Experience working with game engines
  • Well-developed communication, teamwork and collaboration skills

Bonuses:

  • High level of confidence in concepting and traditional drawing skills
  • Degree or certification in 3D art, digital art, or related discipline
  • High level experience creating substances in Substance Painter
  • Experience creating animation, scripts, and vfx
  • Experience working with remote team members
  • Experience working on a strategy game

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