Sr Generalist Animator required at The Multiplayer Group

Sr Generalist Animator required at The Multiplayer Group

Studio: The Multiplayer Group

Job Opening: Senior Generalist Animator

Location: Remote – UK

Type: Full-Time

Responsibilities:

  • Creating high-quality keyframe responsive and stylised animation that supports gameplay
  • Work with the Designers, and Engineers to integrate and maintain animation for games.
  • Help to develop and define the animation pipeline needs and improvements for a range of projects.
  • Contribute to the conceptualisation of character behaviours and abilities.
  • Create dynamic/performant rigs for characters, creatures, weapons, vehicles, and props and maintain them throughout the production.
  • Assist in developing a pipeline that achieves high visual quality and performance.
  • Take part in animation reviews and processes, providing feedback on ideas and content.

Qualifications & Skills:

  • Have a high level of quality work, taking on constructive criticism where necessary
  • Ability to support many stages of animation development, from pre-production to final.
  • Expert knowledge of Maya or equivalent, with knowledge in rigging/skinning.
  • Strong creative and technical problem-solving skills.
  • Animation experience with a wide variety of characters, primarily humanoid, but quadruped, creatures and prop assets are a bonus.
  • Should have an enthusiastic, can-do attitude, happy to accept animation and technical challenges.
  • Have excellent communication and collaboration skills. able to interact with team members of different disciplines and solve creative problems.
  • Experienced and knowledgeable when working with Unreal, with an understanding of implementation from design to engine.
  • Knowledgeable in in-game optimization and performance, whilst understanding animation and gameplay intentions within projects.

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