
Studio: Sony Pictures Imageworks
Job Opening: Look Development Artist
Location: Vancouver, British Columbia, Canada
Type: Full-Time
Responsibilities:
- Work with other asset departments to create realistic or stylised looks for 3D assets of various styles and complexities
- Collaborate with Texture artists to achieve the desired look
- Follow the project’s art direction and style guides, and contribute your ideas and suggestions
- Deliver high-quality work on time and participate in reviews
- Communicate effectively with team members and proactively bring up suggestions and issues
- Address feedback notes and take initiative to improve the work both artistically and technically
- Ensure quality, accuracy, and consistency of assets in varying lighting scenarios
- Maintain references and use proper color space workflows
- Solve problems and assist other artists with technical issues
- Work within the show’s framework, structure, and pipeline, and propose new ways to improve the work and workflow
- Optimize scenes to run efficiently, and create simple variation and instancing setups
Qualifications & Skills:
- 3-4+ years of production experience
- A portfolio that showcases strong artistic skills and technical abilities
- Solid understanding of shading, lighting, and rendering techniques
- Proficient in look development software like Katana, Maya, Arnold, or other rendering software
- Intermediate lighting and general compositing experience is a plus
- Proficient knowledge of Linux/UNIX and basic shell scripting, with knowledge of Python being a plus
- Working knowledge of paint software such as Mari, Substance Painter, Photoshop, Mudbox, ZBrush, and Substance Designer
- Good understanding of color space workflows
- Strong problem-solving, organization, communication, and teamwork skills
