Sony Pictures Imageworks is hiring a Texture Artist

Sony Pictures Imageworks is hiring a Texture Artist

Studio: Sony Pictures Imageworks

Job Opening: Texture Artist

Location: Vancouver, British Columbia, Canada

Type: Full-Time

Responsibilities

  • Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) to create and apply photoreal and/or stylised textures.
  • Design organic and hard surface textures to achieve the desired look of characters, props, and environments.
  • Set up complex surface textures and prep surface files for lighting.
  • Meet show deadlines, participate in Dailies, Rounds, and team reviews.
  • Interact with Production, Supervisors, Leads, and peers in order to interpret notes and feedback on assigned tasks.
  • Assist with efficient problem-solving and sharing relevant information across the Texture Department.
  • Work proficiently as part of a team, as well as independently, to determine various solutions to create exceptional textures for CG and/or VFX work.

Qualifications & Skills:

  • Able to demonstrate exceptional skills/abilities in CG artwork.
  • Knowledge of applicable software packages, including Mari, Substance Painter, Photoshop, Katana, and Maya. Mudbox, ZBrush, Substance Designer, and  Modo experience is a plus.
  • Lookdev experience is a plus.
  • Most desired 2-year diploma or 1-year certificate; however minimal requirement of 2-3 years of relevant experience may be accepted.

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