Snowprint Studios is seeking a Technical Artist

Snowprint Studios is seeking a Technical Artist

Studio: Snowprint Studios

Job Opening: Technical Artist

Location: Berlin, Germany

Type: Full-Time

Responsibilities

  • You’ll lead technical art efforts, innovate tools, optimize rendering, and refine pipelines for artists and designers, all while delivering stunning visuals with smooth performance.
  • You’ll take part in our never-ending efforts to make Tacticus look and feel as good as it possibly can.
  • You’ll work closely with artists and developers to improve how we create, implement, and optimize art.
  • You’ll help solve visual bugs and crashes, reduce content size, and make sure our art stays stable and efficient even as the game grows.
  • You’ll design, maintain, and document tools, C# scripts, and components to help the team work faster and better.
  • You’ll also spot and plan ways to raise visual quality across the board.

Qualifications & Skills:

  • You’ve spent years making games look better, run smoother, and get built faster.
  • You like taking ownership and driving development forward.
  • You’ve built and supported live games, ideally including mobile.
  • You know what it takes to bring visuals to life, keep performance solid, and improve pipelines along the way.
  • You’re fluent in Unity and comfortable with writing tools in C#.
  • You’ve worked with both 2D and 3D content, and you probably know your way around Maya.
  • You understand mobile hardware limits and how to get the most out of them by profiling, optimizing, and managing memory with confidence.

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