Studio: Snapshot Games
Job Opening: VFX Artist
Location: Remote, Bulgaria
Type: Full-Time
Responsibilities:
- Design, create and implement high quality visual effects using particles, animation, materials, sprite sheets, custom shaders, and more in Unity
- Work closely with all departments to ensure that art direction, gameplay, and technical requirements are met
- Ensure that VFX are optimized and meet performance requirements
- Keep up to date with new technologies in the industry to help advance the visual quality bar for our products
- Rapidly prototype, iterate and refine ideas based on feedback, concepts, references
Qualifications & Skills:
- Experience with actual VFX implementation in a project
- Special Visual Effects skills – particle systems, post effects, lighting, etc.
- Strong skills with 2D/3D art software
- Ability to author and edit shaders to create real-time VFX
- Strong understanding of the principles of real-time visual effects, as well as art, animation, and visual design fundamentals (color theory, etc.)
- Understanding of lighting, composition, detailing, types of material surfaces, and the ability to stylize them into original environment setups
- Good English language skills
There are some specific areas of expertise that are beneficial. These are:
- Lighting skills in game engines
- Еxperience with Unity 3D – Shuriken and/or VFX Graph
- Experience with other game engines and VFX tech
- Procedural Modelling / Texturing
- Experience in video game development