Studio: Sloclap Games Studio
Job Opening: 3D Rigger
Location: Paris, France
Type: Full-Time
Responsibilities:
- The creation of different types of skeletons, the production of skins and their integration into the game engine, in collaboration with the animation and modeling teams.
- The implementation of animation and rig tools as well as the automation of certain tasks.
Qualifications & Skills:
- Good knowledge of the rig in 3D animation software, and in particular in Maya.
- Understanding of the constraints and needs related to animation and rig.
- Possess technical skills in order to be able to set up complex animation systems.
- Have programming skills, especially in Mel/Python (C++ and others appreciated).
- Combine both anatomical knowledge and artistic skills, to produce coherent deformations while respecting the guidelines imposed by the artistic direction.
- Rigor, curiosity, creativity, humility and ability to work in a team.
Apply for the Job Online: To apply, send your CV to art.jobs@sloclap.com