Sledgehammer Games looking for Multiplayer Animator

Sledgehammer Games looking for Multiplayer Animator

Studio: Sledgehammer Games

Job Opening: Animator, Multiplayer

Location: Foster City, California, United States Of America

Type: Full-Time

Responsibilities:

  • Use traditional animation fundamentals to craft game motions that range from stylized to hyper-realistic.
  • Demonstrate a strong understanding of camera animation and cinematic framing, as well as shot continuity and facial animation.
  • Respond well to feedback and be willing to iterate multiple times to achieve the polish level we need to deliver AAA titles.
  • Troubleshoot tool implementations and spearhead workflow improvements in order to increase the efficiency and creativity of the team.

Qualifications & Skills:

  • Shipped at least 1 game as a gameplay animator
  • Familiarity with the animation integration process and animation state machines
  • Knowledge of Cinematic and Motion Capture Editing and cleanup
  • Strong animation fundamentals with a focus on human movement
  • Ability to adapt to new tools and tech
  • Excellent skills animating in the Maya environment
  • Strong problem-solving skills both technical and cross-department
  • Ability to think philosophically about character movement
  • An understanding of character creation (modeling, texturing, and rigging) is a bonus.
  • An interest in participating in live previs shoots to help clarify tone, choreography and pacing for mocap actors
  • Ability to mentor Junior Animators