
Studio: SkyGlitz
Job Opening: 3D Animation Artist (Unreal Engine + MetaHuman)
Location: On-site/Remote (Contact for details)
Type: Full-time
SkyGlitz is looking for a skilled 3D Animation Artist who can bring MetaHumans to life with cinematic-quality animation inside Unreal Engine. This role is ideal for artists passionate about real-time workflows and high-fidelity character performance.
Role Focus & Responsibilities
- Execute high-end character animation within the Unreal Engine environment.
- Manage and optimize the MetaHuman pipeline for cinematic production.
- Drive cinematic facial and body performances to achieve realistic, emotion-driven results.
- Collaborate within studio pipelines to ensure seamless integration of animated assets.
Software/Skills Required: Mastery of Unreal Engine (Sequencer, Control Rig) and deep familiarity with the MetaHuman Creator and DNA calibration is essential.
Candidates must possess a strong cinematic sense, understanding of performance capture, and a production-level portfolio showcasing realistic human movement.
How to Apply
If you are passionate about the future of real-time cinematic animation, please send your portfolio and resume to Nikhil Verma:
Email: nikhilverma.skyglitz@gmail.com