Skydance is hiring Lead Finaling/Compositing Artist

Skydance is hiring Lead FinalingCompositing Artist

Studio: Skydance

Job Opening: Lead Finaling/Compositing Artist

Location: Mid-City, Los Angeles

Type: Full-Time

Responsibilities:

  • Client-side compositing pipeline troubleshooting
  • Image-centric liaison between production, editorial, and post
  • Nuke tools and workflows development
  • Responsible for all paint fixes that come up during DI process
  • Matte processing/production during the DI process
  • Work closely with internal tech teams to ensure integration with our in-house pipeline
  • Take responsibility of a brand-new area of our pipeline, get stuff done, and make our colorist, editorial and post supervisors happy!
  • Lay the ground for a team of paint fix and finishing artist

Qualifications & Skills:

  • 5+ years’ experience on animated feature films, TV, and/or VFX features
  • Experience in directing the development of tools and workflows for teams
  • Thorough understanding of compositing
  • Deep knowledge of Nuke (using, troubleshooting, script development, etc.)
  • A comprehensive understanding of the Nuke Python API
  • Extensive knowledge of industry-standard libraries and tools such as USD, PyQt, rez, git, etc.
  • Great communication skills
  • Willingness to work in a highly dynamic production environment and collaborate with artistic, Post and Editorial staff
  • An ability to quickly acquire a working understanding of both off-the-shelf and proprietary software tools
  • An adaptable approach, with the ability to balance your workload with the needs of the artists and production deadlines
  • Working Knowledge of color pipelines using OCIO

Bonus:

  • Experience with other VFX packages like Houdini and or Maya
  • Experience developing in a C++ environment

Apply for the Job Online: To apply, visit https://jobs.lever.co/skydance/99da5d38-32d5-423e-b181-447e76852b04/apply