Studio: SkyBox Labs
Job Opening: VFX Artist
Location: Burnaby, BC, Canada
Type: Full-Time
Responsibilities:
- Create a broad range of stunning, real-time visual effects for the game, with an emphasis on magical effects
- Break down visual effects into component content types (particle FX, shader FX, mesh FX, post-process, animation, decal, lighting, etc.)
- Collaborate with internal and external designers and artists to drive key changes for new game features
- Use Photoshop, 3D Studio Max, and a robust set of proprietary tools to create fantastical effects
Qualifications & Skills:
- 4+ years of experience within game development proven through a robust portfolio which showcases a strong range of visual effects
- Experience creating VFX pipelines
- Strong understanding of industry-standard software tools
- Ability to understand performance restraints and come up with optimization plans
- Proficient in node-based shaders, Photoshop, and 3D packages
Nice-to-haves:
- Experiencing developing pre-visualization or concept assets that can convey your vision before final asset execution
- Programming or scripting experience in any language (C++ / Python / HLSL)
- Animation background with experience using Houdini, Fume FX, Maya fluids tools, or Substance Designer