Studio: Skybound Entertainment
Job Opening: Gameplay Software Engineer (Games)
Location: United States of America
Type: Full-Time
Responsibilities:
- Work collaboratively with a team of passionate engineers, designers, and animators
- Create and improve tools and workflows to assist in rapid development and prototyping
- Represent the player at all times, delivering satisfying, polished, and extensible game features
- Optimize and debug both code and content across the game as needed
- Work in an Agile process to provide accurate schedules and estimates for completing tasks on time
Qualifications & Skills:
- 3+ years of experience in game development
- Fluent in C/C++
- Solid understanding of object-oriented programming
- Self-motivated with excellent problem-solving skills
- Experience as a gameplay engineer on multiple PC/console title
- Understanding of animation technology and character controls
- Experience with character combat, AI, and sophisticated character state machines
- Proficient in 3D mathematics
- Unreal Engine experience
- Passion for video game development
- Passion for combat-oriented games
- Passion for Skybound IP