Studio: Treyarch
Job Opening: Senior Weapons Artist
Location: Vancouver, British Columbia, Canada
Type: Full-Time
Responsibilities:
- Contribute to creating weapons, attachments, and equipment at the highest quality for in game and promotional uses either through Modelling, Texturing, Designing and Rendering.
- Rig and implement assets into the game.
- Work together with Artists, Animators, and Designers on ensuring the best player experience.
Qualifications & Skills:
- An incredible passion for 3D art and First Person Shooters.
- 5+ years of experience working in game development.
- Excellent abilities in hard surface modeling.
- Excellent abilities in photo-realistic texturing and surfacing work.
- Excellent attention to design, detail, form, and function.
- Good eye for color tonal balance, and graphic design.
- Must be a team player and collaborate with others.
- Excellent understanding of mechanical function and purpose.
- Self-managing and able to identify and meet deadlines and goals.
- Must be willing to go above and beyond what’s expected to ensure the absolute best quality is achieved.
- Excellent communicator willing to receive and give direction and critique.
- Meticulous and detail-oriented, keeping your work clean and tidy.
- Excellent problem-solving abilities creatively and technically.
- Ability to learn new tools quickly and effectively.
- Excellent working knowledge of industry-standard 3D and image editing programs.