Senior VFX Artist required at Treyarch Studios

Senior VFX Artist required at Treyarch Studios

Studio: Treyarch Studios

Job Opening: Senior VFX Artist

Location: Los Angeles, California, United States of America

Type: Full-Time

Responsibilities:

  • Create photo-real particle systems for game environments and scripted moments.
  • Work closely with Art leads, Lighting, Design, Sound, Animation, and Production to bring levels and features to life.
  • Design and simulate realistic fire, smoke, explosions, debris, clouds, etc. that meet all technical and aesthetic standards for the project.
  • Author real-time particle effects for the destruction of buildings, vehicles, natural environments, and everything in between using our proprietary toolset.
  • Set dress levels with ambient atmospheric effects that produce spectacular photo-realistic game moments.
  • Create textures and/or meshes to use in particle effects with various 2D and 3D applications.
  • Create destructible assets and coinciding particle systems.
  • Ensure industry-leading quality and artistic fidelity.

Qualifications & Skills:

  • 5+ years of experience in AAA game development.
  • Experience with simulation and VFX software like FumeFX, Houdini, Maya, Max, etc.
  • Basic compositing knowledge (After Effects, Nuke, Fusion, Photoshop, etc.).
  • Demo reel or website showing previous VFX work.
  • Ability to work collaboratively between different departments as well as independently, and be able to drive initiatives through to completion.
  • Demonstrate a strong eye for timing, weight, realism, color, volume, energy, and other particle aesthetics.
  • Ability to create all required art assets needed for particle effects and level atmospherics.
  • Can follow the style of a particular artist or concept.
  • Able to stay within budgets and understand platform limitations.
  • Strong troubleshooting and interpersonal skills.

Apply for the Job Online: To apply, visit https://careers.treyarch.com/apply?jobSeqNo=TREYUSR015181EXTERNAL