Studio: Romero Games
Job Opening: Senior VFX Artist
Type: Full-Time
Responsibilities:
- Create high-quality real-time VFX for weapons, characters, environments, and gameplay.
- Optimizing visual effects for performance while maintaining high-quality standards.
- Maintaining the production pipeline and meeting deadlines.
- Working closely with other departments to create and integrate VFX assets.
- Research and experiment with new techniques and technologies to improve the quality and efficiency of VFX production
Qualifications & Skills:
- A minimum of 5 years of experience in a VFX role within the games industry as well as Unreal experience is a must
- Experience with creating a wide variety of game-ready visual effects, from concept through texture creation to final setup and scripting
- Experience in Photoshop or similar 2D software
- Good general knowledge of Maya, 3ds Max, or Blender
- Outstanding creativity and a very strong commitment to a project
- Excellent communication and problem-solving skills
- Good attitude towards receiving feedback and exchanging knowledge
- A strong passion and interest in games
- A strong portfolio or demo reel
What is nice to have:
- Experience with the Unreal game engine and its built-in particle systems, such as Niagara
- Experience creating and working with shaders and materials in a node-based editor such as Unreal’s
- Experience working with Houdini, especially for physics and dynamics simulations
- Experience with version control systems like Perforce
Apply for the Job Online: To apply, send your CV to jobs@romerogames.com