Studio: Blackbird Interactive
Job Opening: Senior VFX Artist
Location: Vancouver, BC, Canada
Type: Full-Time
Responsibilities:
- Creative development of 2D and 3D VFX using Unreal Engine 4, and many other plugins and tools
- Technical problem-solving of how to achieve our signature look in the engine
- Work closely with the art director and designers to create in-game assets that get everyone stoked! Create, tweak, implement and fix world-class art for a world-class game.
- Create, tweak, implement and fix world-class art for a world-class game. Inspire and support team members, accept personal responsibility for the project deliverables
- Monitor deliverable progress, manage assigned scope and requested changes, meet commitments, follow up and be on time.
Qualifications & Skills:
- 5+ years of proven gameplay development; multiple shipped products, preferably RTS or FPS
- At least one shipped product
- Proven capability to work on multidisciplinary project teams, able to handle changing priorities throughout a product life cycle
- Excellent communication and presentation skills
- Ability to work from concept and design briefs
- Working with art director to create new styles of FX
- Shader prototyping– whether through Unreal Engine 4 our tool of your choice
- Unreal Engine 4, Perforce, Embergen, Autodesk Maya, Adobe Photoshop, and PC operating systems.
- Specific expertise in one or many of the following: modeling, texturing, lighting, creating effects, creating UI and User Experience.
- Available for full time & on-site or remote work in Vancouver, BC
Pluses:
- 3D Modeling skills: Experience understanding and working off conceptual drawing; working with 3D software; experience with polygonal modeling and knowledge of 3D sculpting.
- Texturing skills: Ability to map geometry; manipulate UVs; adjust textures using Photoshop; create high quality/high-resolution texture; understand the relationship between diffuse normal map and specular map.
- Experience playing modern RTS games such as Starcraft and Company of Heroes, as well as MOBA’s like League of Legends.
- Demonstrated passion for entertainment products/media (i.e. comics, movies, novels, etc.)
- Unreal Engine 4: Knowledge of asset management and basic architecture for importing user-created content; 3D models, and textures.