Senior VFX Artist required at Behaviour Interactive

Senior VFX Artist required at Behaviour Interactive

Studio: Behaviour Interactive

Job Opening: Senior VFX Artist

Location: Montreal, QC, Canada

Type: Full-Time

Responsibilities:

  • Create and integrate in-game UI feedback VFX, all environmental VFX, all characters VFX, and all gameplay events VFX;
  • Profile all particles and shaders and optimize them to maximize performance;
  • Create and integrate skydomes/boxes;
  • Create and manage all post-processes;
  • Design and implement static/dynamic lighting and reflection probes for all scenes/levels;
  • Create and integrate all cutscene/trailer/quick time events VFX;
  • Bring to life both design and art direction visions to flesh out the game experience;
  • Help out UI artists with fullscreen visual effects;
  • Act as a bridge between design/art/tech to find the best way to implement visual feedback for gameplay mechanics;

Qualifications & Skills:

  • 5+ years of experience in the gaming industry;
  • 3+ years of experience working with Unreal and Maya;
  • A strong understanding of particle systems and of shaders in general;
  • Skilled in 3D polygon modeling, UV mapping, texturing, and lighting;
  • Excellent sense of organization and attention to detail;
  • Knowledge of different game engines is an asset ;
  • You are comfortable communicating and drafting documents in French and English (the vast majority of contracts are in English).

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