Senior VFX Artist required at Activision

Senior VFX Artist required at Activision

Studio: Activision

Job Opening: Senior VFX Artist

Location: Warsaw, Poland or Malmö, Sweden

Type: Full-Time

Responsibilities:

  • Authoring a variety of real-time VFX elements using particles and shaders through a combination of third-party software and proprietary toolsets
  • Following the stated art direction as you craft realistic effects increases believability and atmosphere of environments and narrative
  • Contributing to the player experience by creating striking and artistic visual effects, accentuating gameplay features as consequences of player actions.
  • Optimizing the special effects in keeping with the technical limitations of different development platforms
  • Determining special effects requirements with the design, audio, and artistic teams
  • Working with different departments on the integration of VFX features into the game engine through different techniques like animated shader effects, flipbooks, and particle rendering
  • Contributing to pipeline development and defining workflows for the VFX Team.

Qualifications & Skills:

  • Proven experience (7 years) in VFX
  • Proficiency in a game engine’s special effect system (Unreal, Crytek, Unity, etc.)
  • Deep knowledge of authoring simulations like destruction, fire, smoke, and fog through simulation software such as Houdini, Thinking Particles, Fume Fx, or similar
  • Excellent understanding of authoring VFX for physically based rendering and lighting
  • An impressive portfolio of realistic visual effects showcasing artistry and attention to detail
  • An ability to easily adapt to in-house tools and a constantly evolving environment and technology stack
  • Knowledge of scripting through code and/or node-based systems
  • Able to fracture models and build destruction simulations
  • Experience with standard art software and 3D packages like Photoshop, Substance Designer, Maya

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