Senior VFX Artist at People Can Fly studio

Senior VFX Artist at People Can Fly studio

Studio: People Can Fly

Job Opening: Senior VFX Artist

Location: Warszawa, Poland

Type: Full-time

Responsibilities:

  • Following the established vision of the game’s story and gameplay in process of VFX creation
  • Translating concept art and any other available game design documents into a prototype and implementing it as a real-time VFX in-game engine
  • Creating ambient environment effects that enhance mood, tell a story, and make the world feel alive
  • Working with the designers to create effects for scripted events and story moments
  • Creating gameplay effects that make the world feel exciting, and that gives the player necessary gameplay feedback
  • Working with the lighting department to create an atmosphere, a sense of depth in the scene, and to reinforce the color palette
  • Creating high-fidelity effects for cinematics and marketing material
  • Innovating new techniques for next-gen hardware, and work with the engineers to expand the VFX toolset
  • Analyzing the scene for performance issues, and ensure all effects are built in the most efficient way possible
  • Using every tool at your disposal to create effects for the game (traditional particles, pixel shaders, and vertex shaders for animated materials, baked physics simulations, stock animation, etc.)
  • Providing R&D projects and pipeline and workflows improvements
  • Bug Fixing and describing R&D case studies in the knowledge base
  • Looking for feedback and direction after deep self-investigation
  • Sharing knowledge with less experienced peers
  • Occasionally supporting Lead in recruitment projects with HR collaboration

Qualifications & Skills:

  • A minimum of 4+ years of professional experience as a VFX artist in game development
  • A critical eye and great feeling for the timing, animation, and motion of real-world objects and visual effects
  • Good understanding of color theory and how color affects mood & focal points
  • Good experience with a variety of techniques and tools for creating VFX animation (standard particle systems, fluid sims, physics sims, etc.)
  • Strong experience with UE4 tools for VFX creation (of any other similar engine tools)
  • Able to take direction and implement feedback
  • Solid experience creating pixel and vertex shaders
  • Great understanding of the constraints of real-time VFX
  • Good skills in the creation of all source art needed for VFX (textures, geometry, flipbooks, normal maps, vector field textures, etc.)
  • Desire and knowledge of how to push our effects and editing tools further
  • Ability to think outside the box to come up with more efficient techniques
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

Nice to have

  • Experience working with Unreal Engine
  • HLSL shader creation experience
  • Texturing, modeling, skinning, animation, or lighting experience
  • Shipped-title experience

Apply for the Job Online: To apply, visit https://jobs.smartrecruiters.com/oneclick-ui/company/PeopleCanFly/publication/cfa9e4fc-8696-4f5b-b6a8-aedc5a6e5f7a?dcr_id=DCRA1