
Studio: Turtle Rock
Job Opening: Senior UX Designer
Location: Orange County, California
Type: Full-Time
Responsibilities:
- Develop wireframes, user flows, and interactive prototypes that align with game mechanics and player needs.
- Work closely with game designers, engineers, UI artists, and producers to integrate UX into features and systems.
- Lead UX design efforts across HUDS, menus, control schemes, and gameplay flows from concept to implementation, focusing on interaction design.
- Ensure designs are usable by a wide range of players, accounting for diverse needs and preferences.
- Conduct user testing sessions, gather player feedback, and iterate to optimize player engagement and satisfaction. Perform competitive analysis to identify best practices and opportunities.
- Contribute to creating a scalable design system for UX/UI and maintain clear documentation to support team-wide consistency.
- Partner with UI artists to build a cohesive, functional, and visually clear interface design language.
- Break down experiences thoughtfully to help teams ship value incrementally, making smart trade-offs between fidelity and functionality.
- Champion UX thinking throughout the studio and help mentor junior UX designers as needed. Playtest with both the studio and design team to review and iterate on UX in-game.
Qualifications & Skills:
- 5+ years of experience in UX Design for AAA games, ideally including shooter or RPG titles.
- Strong grasp of PC and console interface design, with deep understanding of interaction across controller, mouse, and keyboard.
- Demonstrated Unreal Engine 5 and UMG experience in a professional production environment.
- Expert-level proficiency in Figma, Adobe Creative Suite, or similar prototyping tools.
- A portfolio showcasing high-quality UX solutions for complex systems, including HUDs, menus, and in-game flows.
- Deep understanding of gameplay systems and how UX influences comprehension, engagement, and accessibility.
- Comfortable scoping and estimating UX effort for features or systems.
- Experience designing interfaces on PC and Console, with a strong understanding of interaction modalities across controller, keyboard, mouse, and touch.
- Ability to interpret player feedback, usability data, and iterate effectively.
- Exceptional communication and collaboration skills across disciplines in a fast-paced, iterative environment.
- Passionate about games, with a sharp awareness of current emerging UX trends.
