Studio: Behaviour Studios
Job Opening: Senior Unreal System Programmer
Location: Rotterdam, South Holland, Netherlands
Type: Long-Term Contract
Responsibilities:
- Optimize Performance: Enhance memory usage and performance for systems that scale from high-end to mobile devices.
- Problem Solving: Diagnose and resolve common issues such as load times, memory usage, and performance bottlenecks.
- Cross-Discipline Collaboration: Work closely with teams including programmers, designers, animators, and artists to deliver high-quality game experiences.
- Code Optimization: Improve game code efficiency, considering live and online game environments.
- Code Review: Actively participate in the code review process, ensuring high standards and best practices.
- Mentorship: Support and mentor team members to elevate their skills and contributions.
Qualifications & Skills:
- 5+ years of programming experience in the game industry.
- Strong skills in Unreal Engine and C++ programming.
- Broad experience in various engineering areas, with a focus on low-level code and deep optimization.
- Solid understanding of game engine mechanics and editor concepts.
- Proficiency with development tools and profiling on modern systems, including PC, console, and mobile.
- Experience in developing within large codebases at a fast pace, maintaining a balance between usability, performance, reliability, and power.
- Ability to work effectively with teams across Asia Pacific time zones.
- Join us and contribute to creating exceptional game experiences.