Studio: Atomic Arts
Job Opening: Senior Unreal Lighting TD
Location: Multiple locations
Type: Full-Time
Responsibilities:
- Collaborate closely with the creative and technical teams to understand project requirements and artistic vision.
- Utilize your expertise in Unreal Engine to design, implement, and optimize lighting setups for real-time environments.
- Develop and implement lighting techniques to enhance visual fidelity, atmosphere, and mood.
- Work with artists to ensure consistency and quality across lighting elements in the project.
- Troubleshoot and debug lighting issues to ensure optimal performance on target platforms.
- Stay updated with industry trends and best practices in real-time lighting technology.
Qualifications & Skills:
- Bachelor’s degree in Computer Science, Computer Graphics, or related field, or equivalent work experience.
- Proven experience as a Lighting Artist or Lighting Technical Director in the gaming industry.
- Proficiency in Unreal Engine and experience with its lighting and rendering systems.
- Strong understanding of lighting principles, color theory, and composition.
- Excellent problem-solving skills and attention to detail.
- Ability to work collaboratively in a fast-paced environment and adapt to changing project requirements.
- Portfolio demonstrating expertise in lighting and real-time rendering, with examples from gaming projects preferred.
Preferred skills:
- Experience with other real-time engines such as Unity or CryEngine.
- Familiarity with shader programming languages (e.g., HLSL, GLSL).
- Knowledge of post-processing effects and techniques.
- Experience with VR/AR development is a plus.