Senior Technical UI Designer required at 31st Union

Senior Technical UI Designer required at 31st Union

Studio: 31st Union

Job opening: Senior Technical UI Designer

Location: San Mateo, California, United States

Type: Full-Time

Responsibilities:

  • Own the development, iteration, and maintenance of various UI features ranging from sophisticated, reusable widgets and menus to dynamic animations.
  • Establish and advocate standard processes in UI architecture
  • Constantly monitor and improve UI implementation to ensure a world class user experience at scale
  • Collaborate deeply with other teams. This role will be the nexus between our UI/UX Designers, UI Engineers, UI Artists, and Systems Designers, and will collaborate with many other departments across the game from Audio to backend Engineering.

Qualifications & Skills:

  • Experience with modern game engines (Unreal, Unity, etc.)
  • Experience with building functional gameplay UI in a visual scripting tool (ala Unreal Blueprint) and/or code or code-style scripting languages (C/C++, Lua, etc)
  • Experience in advocating and implementing user experience design principles in service of an amazing game experience
  • Ability to analyze and solve sophisticated technical and design problems
  • Experience building complex realtime user interfaces
  • Solid understanding of data flows and organization
  • AAA Game production experience is helpful, preferably in UI
  • Experience programming, both code & visual scripting (C++, C#, etc. | Blueprint, Kismet, etc.) is a plus
  • Bachelor’s degree in Computer Science, related field, or relevant work experience
  • Ability to learn and ramp up on new tools and processes quickly
  • A passion for diversity & representation in games & game development
  • Ability to iterate & collaborate under deadlines & production constraints

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