Studio: 31st Union
Job opening: Senior Technical UI Designer
Location: San Mateo, California, United States
Type: Full-Time
Responsibilities:
- Own the development, iteration, and maintenance of various UI features ranging from sophisticated, reusable widgets and menus to dynamic animations.
- Establish and advocate standard processes in UI architecture
- Constantly monitor and improve UI implementation to ensure a world class user experience at scale
- Collaborate deeply with other teams. This role will be the nexus between our UI/UX Designers, UI Engineers, UI Artists, and Systems Designers, and will collaborate with many other departments across the game from Audio to backend Engineering.
Qualifications & Skills:
- Experience with modern game engines (Unreal, Unity, etc.)
- Experience with building functional gameplay UI in a visual scripting tool (ala Unreal Blueprint) and/or code or code-style scripting languages (C/C++, Lua, etc)
- Experience in advocating and implementing user experience design principles in service of an amazing game experience
- Ability to analyze and solve sophisticated technical and design problems
- Experience building complex realtime user interfaces
- Solid understanding of data flows and organization
- AAA Game production experience is helpful, preferably in UI
- Experience programming, both code & visual scripting (C++, C#, etc. | Blueprint, Kismet, etc.) is a plus
- Bachelor’s degree in Computer Science, related field, or relevant work experience
- Ability to learn and ramp up on new tools and processes quickly
- A passion for diversity & representation in games & game development
- Ability to iterate & collaborate under deadlines & production constraints