Studio: Twisted Pixel Games
Job Opening: Senior Technical Artist
Location: Austin, Texas, USA
Type: Full-Time
Responsibilities:
- Create and maintain robust and complex rigs for characters and various assets used throughout the game.
- Contribute to the development of tools, scripts, and workflow improvements for the various disciplines on the art team.
- Author complex materials and VFX using node-based toolsets found in modern engines (UE, Unity, etc).
- Contribute to the development of the project directly utilizing any secondary skill sets such as animation, modeling/texturing, or visual programming.
- Assist in driving performance and optimization initiatives across the project.
- Work closely with Art Directors and Leads to ensure the highest quality assets are delivered.
- Model inclusive behaviors to help build and support a diverse organization that values, respects, and taps into different backgrounds and perspectives.
Qualifications & Skills:
- Proven experience rigging and skinning in Maya or similar 3D applications.
- Scripting experience in Python, Blueprint, or other related technology.
- Proficient in at least one secondary skill set such as animation, material authoring, VFX creation, lighting or Modeling.
- Demonstrated time management skills (for assigned tasks) and the experience to handle large workloads efficiently.
- Proactive about making things happen.
- 5+ years of experience in game development as a Technical Artist with successful shipped game experience.
- Experience with UE4/5 materials and VFX tools directly.
- Experience with motion capture within a Maya pipeline.
- Experience with performance analytics and benchmarking tools across a variety of platforms.
- Experience in creating final assets across multiple additional art-related disciplines such as animation, modeling, or lighting.