Senior Technical Artist required at Madfinger Games

Senior Technical Artist required at Madfinger Games

Studio: Madfinger Games

Job Opening: Senior Technical Artist

Location: Brno, Czech Republic

Type: Full-Time

Responsibilities:

  • Creating, improving, and maintaining the efficiency of workflows and content pipelines
  • Supporting artists, designers, and other team members by creating tools, defining conventions, and troubleshooting technical issues in Unreal Engine.
  • Collaborating with environment art, assets, shaders, material, lighting, and VFX artists, and training the team on asset pipelines and optimization tools.
  • Analyzing and improving art asset inefficiencies and optimizing game performance by working with engineers and artists.
  • Writing and maintaining performance shaders that support and achieve the desired visual vision.
  • Solving problems and removing blockers for artists, empowering them to create exceptional quality at scale.

Qualifications & Skills:

  • Expert overall familiarity with Unreal Engine with at least one full production cycle behind you.
  • Strong understanding of performance optimization techniques.
  • Strong knowledge of industry-standard software, such as 3ds Max, Blender, Substance Painter, Photoshop, etc.
  • Excellent knowledge of Unreal 5 Engine art pipeline.
  • Strong understanding of PBR principles and material editors.
  • Desire and knowledge of how to push Unreal Engine further.

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