Senior Technical Artist required at FitXR

Senior Technical Artist required at FitXR

Studio: FitXR

Job Opening: Senior Technical Artist

Location: United Kingdom of Great Britain and Northern Ireland

Type: Full-Time

Responsibilities:

  • Help establish and maintain art creation tools and pipelines.
  • Interact with other disciplines to push our tools and pipelines.
  • Define performance budgets and regularly audit game performance.
  • Provide creative solutions and input on projects.
  • Perform within production schedules whilst maintaining high-quality work.
  • Contribute towards building new workflows and techniques.
  • Help artists to ensure assets are created correctly for implementation.

Qualifications & Skills:

  • You have experience of shipping multiple projects.
  • Excellent understanding of Unity.
  • Experience creating tools for artists.
  • Skilled with programming languages like C#, Python C++ or HLSL.
  • A deep understanding of GPU and CPU.
  • Good understanding of 3D production.
  • Expert with one of the main 3D package like Maya, 3DsMax, Houdini
  • Strong problem-solving skills and troubleshooting.
  • Good communication and attitude towards feedback and collaboration
Bonus Points:
  • Exceptional ability to optimise projects without compromising visual quality.
  • Ability to work autonomously in a timely manner.
  • Familiarity with performance evaluation tools and profiling.
  • Familiarity optimising on mobile devices
  • Knowledge of shader programming languages and Amplify/Shader Graph.
  • Understanding of PBR and mobile approximations.
  • Previous AR/VR experience is a plus.

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