Studio: Deep Silver Volition
Job Opening: Senior Technical Artist
Location: Remote
Type: Full-time
Responsibilities:
- Design and assist in developing tools and workflows for Artists and Designers.
- Proactively seek out inefficiencies and problems in existing pipelines, identifying creative solutions.
- Improve and enhance tools and processes for real-time environments, vehicles, weapons, cinematics, characters, VFX, UI, and animation, throughout the project cycle.
- Collaborate with Programmers and Designers in researching and optimizing new tools for game features.
- Collaborate with other Technical Artists to ensure consistent technology, standards, and content creation.
- Prototype new techniques to facilitate more efficient content production.
Qualifications & Skills:
- 5+ years of AAA Technical video game experience.
- Comfort with at least one common scripting language (e.g. Python).
- Fluent knowledge of at least one major 3D software package (3ds Max, Maya, Houdini, Blender).
- Demonstrated understanding of the open-world gaming experience.
- Positive, professional attitude. Disciplined and self-motivated with a strong work ethic. Being collaborative and having a team-oriented mindset is a requirement.
- Ability to identify complex problems and propose solutions while working within real-time technical restrictions.
- Proactive in seeking feedback and resolving issues.
- Excellent communication and organizational skills. Ability to multitask and be flexible about changing role requirements.
- Passion for games and ability to articulate the pursuit of that passion as a career clearly and analytically. A broad knowledge base of console games.
- Experience developing tools for real-time in two or more of the following art disciplines including environments, vehicle, weapons, cinematics, characters, VFX, UI, and animation, etc.
Pluses:
- Code samples, or examples of tools/pipelines developed to overcome past challenges.
- Encouraged but not required: Art portfolio demonstrating proficiency and talent with both CG and traditional art skills.