Senior Technical Artist required at CI Games

Senior Technical Artist required at CI Games

Studio: CI Games

Job Opening: Senior Technical Artist – Shaders

Location: Hexworks, Europe / Remote

Type: Full-Time

Responsibilities:

  • Designers to tackle visual and gameplay challenges.
  • Level and Character Artists to bring our team’s vision to life.
  • The external teams will streamline collaboration, review outsourcing deliveries, and propose pipeline improvements.
  • Help Level and Character Artists set up shaders properly to get the best visual outcome from our technology.
  • Support Level Artists and Coders in optimizing and validating assets within the game.
  • Craft and maintain high-quality, performant shaders within UE5.
  • Collaborate with Coders and Testers to troubleshoot and resolve complex technical issues.
  • Stay ahead of the curve by actively exploring the latest UE5 trends for optimal 3D art pipeline efficiency.

Qualifications & Skills:

  • 5+ years of experience as a Technical Artist or similar role with a focus on Shaders.
  • A solid foundation in technical and mathematical aspects of real-time art production.
  • Expertise in Unreal Engine.
  • Proficiency in Unreal Engine’s material graph, similar visual shader editors, or shading languages.
  • Experience with visual scripting tools like Blueprints or similar.
  • A keen eye for natural and believable visuals.
  • Bonus points for the Niagara experience.
  • Bonus points for Autodesk Maya/3D Studio Max or comparable software.
  • The ability to find the perfect balance between visual quality and real-time performance.
  • The adaptability to adhere to project-specific art styles and limitations.
  • Excellent communication, interpersonal, and organizational skills.
  • The ability to thrive under pressure and meet deadlines head-on.
  • An open and creative mind with a passion for innovation.

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